viernes, 26 de abril de 2013

Session 2 (part 1)


Hi people!

Today, I’m going to explain you what we did in session 2. Our group got together and we split the class into 2 parts: first part for the activities in the Station 2, and second part for Station 3. In this post, I'll explain Station 2, and Station 3 will be explained in the next one.

Station 2

This station was centered again on both short stories we saw in class, “Lamb to theslaughter” and “Mrs. Bixby and the Colonel’s coat”. In this station we were asked to get into a simulation, a learning strategy that consists of a given-task which requires participants to resolve a problem of some kind using their own life experience and character, that is, they do not have to “act” a role, because the role a person has to play is not specified.

In this way, a disaster was presented: a major environmental disaster was going to happen in the earth and it would bring an end to all humankind. Only 7 people could survive in a deserted island in the Pacific because it would be not affected by the disaster. We, as a group, had to decide which 7 people would be saved and which must stay behind, so, in order to perform this task, we had to work with the collaborative strategy, that is, all the members as a group had to decide and agree on a solution.

As you can see on the worksheet, we had 12 characters from the short stories studied, so we must come to an agreement on why save one or another. We had a deep discussion on the matter, it was quite interesting because we first consider as an important fact their profession but when we had more or less all the survivors, we realised that we didn’t have chosen almost any women. We changed our mind and included some more women since without them the humankind was not possible to procreate so it would die out. Finally, we came to an agreement and designed a glogster to present it: Salvation Island– The Chosen.

After doing the previous work, we didn’t have much time to finish the other activity we were required to do. We were asked to create a smart card in which present the island, and this could be an example I made by my own:



The fact that we had to choose the 7 survivors was also related to more significant aspects, as prejudices and human rights. It was certain that at the beginning we had some prejudices towards the homosexual, the priest or the top model, but finally we decided to include them into the list because these features were not really important, the significant aspects were that the homosexual was a SAS officer, familiar with surviving under extreme conditions, the priest has experience in agriculture and the top model was a young girl ready to procreate, so they could contribute to the group situation very positive qualities.

Moreover, the task included a webpage were we can give a little help to poor people (freerice.com), so in this way, we could help the characters of the short stories to survive from the environmental disaster but at the same time we could also help real people. Here was used the service-learning strategy, a strategy which uses what students learn in the classroom to solve real-life problems. In this case it was in an insignificant way, but service learning can be related in a considerable way into the classroom, bringing learning to life (for further information you can visit: National Service-Learning Clearinghouse).

Finally, the task also included some questions for us to think about the possibilities of use of the digital tools: Glogster to create the glog, and Kerproof to create the smart card. It was interesting for me again, since I could grasp some ideas from my classmates about the uses of the digital tools in the different parts of the teaching process.

So, here you have the station 2 explanation, see you soon!!!


No hay comentarios:

Publicar un comentario